#import "AbstractScene.h"



@implementation AbstractScene

-(void) updateWithDelta:(float)delta{}
-(void) render{}

- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event view:(UIView*)view{}
- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event view:(UIView*)view{}
- (void)touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event view:(UIView*)view{}
- (void)touchesCancelled:(NSSet*)touches withEvent:(UIEvent*)event view:(UIView*)view{}
- (void)updateWithAccelerometer:(UIAcceleration*)acceleration{}

@end
